AI Insights · Timothy · April 2025
Top 5 City Building Games in Peru: Q1 2025 Performance
Explore the performance of the top city building games in Peru for Q1 2025, showcasing trends in downloads, revenue, and active users.
In the first quarter of 2025, the city building games sector in Peru showcased some intriguing trends across the top five applications. This analysis, based on data from Sensor Tower, highlights the performance of these games on a unified platform.
Isekai:Slow Life from Mars Era Limited experienced fluctuating weekly revenue, starting at $1.3K and settling around $300 by the end of March. Downloads were low, peaking at 109 in early January, while weekly active users remained relatively steady, hovering around 13K to 16K.
SimCity BuildIt by Electronic Arts saw weekly revenue vary slightly, reaching a peak of $676 in early January. Downloads were consistently around 500 to 600, with a notable spike to 958 in early March. Active users increased from 2.8K to 3.9K over the quarter.
Land of Empires: Immortal had minimal weekly downloads, with a few spikes, such as 54 in late March. Revenue showed minor fluctuations, starting at $202 and finishing at $7. Active users remained low but showed slight growth, ending at 42.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a stable revenue trend, peaking at $168 in early January. Downloads started high at 1.9K but fell to around 50 towards the end of March. Active users decreased from 2.1K to about 1.2K.
Triple Match City by Radiant Cat Studio showed a modest revenue increase, peaking at $172 in late March. Downloads were nearly non-existent throughout the quarter, and active users remained stable around 27.
For more detailed insights, visit Sensor Tower’s platform.